Community Showcase 2017

By | December 21, 2017

What a great year! The channel has grown from nothing to almost 3000 subscribers, 10000 views, and the discord server has lots of active members all taking part. Simply put, a fantastic community has developed around the channel, and many have contributed code or reworked ideas shown in the videos. Here I show some of… Read More »

First Person Shooter at the Command Prompt – Update

By | October 22, 2017

One of my earliest videos was a simple raytracing engine that ran in the command prompt. In fact, here it is: I felt it was time to give this project a bit more attention, and introduced textures and sprites into the engine. The end result has transformed the look of the engine, and you would… Read More »

Announcing OLC ShowCase 2017

By | October 16, 2017

Hello! The fantastic community developing around the YouTube channel are in fact, creating programs! Great! I thought it would be interesting to get the community to submit code/videos/anything that demonstrates their projects, and I’d create a special video towards the end of the year as a show case for all of my subscribers. I’ll be… Read More »

Path Planning – A* Algorithm

By | October 5, 2017

In many applications, you need to route something from one place to another, be it an NPC in games, or scenery, or graphing applications. The default algorithm for new programmers seems to be the A* algorithm. I created an interactive demonstration video that shows how the A* algorithm works. Jx9

Post-511 Subscriber Thoughts

By | September 21, 2017

Well, my special “Programming The Matrix” video for celebrating 511 subscribers went really well. I was quite nervous at first, but there were viewers, and there were questions. At one point I had 33 concurrent viewers, so thanks to the actual 6 of you, and the 27 spam bots that were keen on learning how… Read More »