Blog

Post-511 Subscriber Thoughts

Well, my special “Programming The Matrix” video for celebrating 511 subscribers went really well. I was quite nervous at first, but there were viewers, and there were questions. At one point I had 33 concurrent viewers, so thanks to the actual 6 of you, and the 27 spam bots that Read more…

By javidx9, ago
Blog

511 Subscriber Live Stream Prep

So beyond my wildest expectations (I estimated about 50 subscribers by the end of 2017) I’ve hit 511. To celebrate I thought I’d do a live stream of some sort. I’ve done live streaming before with games on Twitch, but not on YouTube. Also I don’t expect anybody to watch Read more…

By javidx9, ago
Blog

OneLoneCoder ManCave Layout

After a few, frankly odd, requests to know what gear I’m using, I thought I’d show it off. Up front – I earned this setup, and when my wife and I bought our home, this room was designed to accommodate a sophisticated digital creation space. Neewer Portable Soft Light (for Read more…

By javidx9, ago
ConsoleGameEngine

Code-It-Yourself! Asteroids

Wow, this video is a big one for sure, but it just had so many interesting things to include. I thought Asteroids would be simple, but doing it right means I need to explain matrices, vectors, spatial transformations and trigonometry, then I can explain the programming. I’m unsure how popular Read more…

By javidx9, ago
Programming Games

Code-It-Yourself! Frogger

Hello! After a retro-gaming event held with some archery buddies, I was challenged to recreate the arcade classic Frogger. It was simple enough to do but I thought it would make a great graphical showcase for the Console Game Engine. Jx9

By javidx9, ago
Review

NES Emulation or Reproduction

I was given a curious device as a gift. It’s a tiny NES emulator with 152 (supposedly) built in games. Actually, it only has about 30 or so games, and it makes the rest up by starting at different levels, and having cheats enabled. In this video, I took it Read more…

By javidx9, ago
Big Project

Wavy Lines and Bendy Things

I really like splines. They can add a very natural feel to otherwise rigid environment. Therefore, I think all programmers should have an appreciation of splines. You never know where you might need them. Graphics is the obvious choice, but then you can also consider UI, trajectories, function approximations, general Read more…

By javidx9, ago