ConsoleGameEngine

Perlin-Like Noise

A tricky video this one, as after I filmed the video, I realised it’s not exactly Perlin noise, but I didn’t have time to reshoot. Sometimes, we want to randomly generate things, but pseudo random number generators are just too random! Perlin developed an algorithm which adds local coherence to Read more…

By javidx9, ago
Community

Announcing OLC ShowCase 2017

Hello! The fantastic community developing around the YouTube channel are in fact, creating programs! Great! I thought it would be interesting to get the community to submit code/videos/anything that demonstrates their projects, and I’d create a special video towards the end of the year as a show case for all Read more…

By javidx9, ago
ConsoleGameEngine

Path Planning – A* Algorithm

In many applications, you need to route something from one place to another, be it an NPC in games, or scenery, or graphing applications. The default algorithm for new programmers seems to be the A* algorithm. I created an interactive demonstration video that shows how the A* algorithm works. Jx9

By javidx9, ago
Blog

Post-511 Subscriber Thoughts

Well, my special “Programming The Matrix” video for celebrating 511 subscribers went really well. I was quite nervous at first, but there were viewers, and there were questions. At one point I had 33 concurrent viewers, so thanks to the actual 6 of you, and the 27 spam bots that Read more…

By javidx9, ago
Blog

511 Subscriber Live Stream Prep

So beyond my wildest expectations (I estimated about 50 subscribers by the end of 2017) I’ve hit 511. To celebrate I thought I’d do a live stream of some sort. I’ve done live streaming before with games on Twitch, but not on YouTube. Also I don’t expect anybody to watch Read more…

By javidx9, ago
ConsoleGameEngine

Code-It-Yourself! Asteroids

Wow, this video is a big one for sure, but it just had so many interesting things to include. I thought Asteroids would be simple, but doing it right means I need to explain matrices, vectors, spatial transformations and trigonometry, then I can explain the programming. I’m unsure how popular Read more…

By javidx9, ago